A few words on why I’m looking forward to Dishonored 2

I’m not one for showing gameplay before a game releases. I am under the assumption there will be a spoiler of some kind that dampens the experience in some way. Well, with Dishonored 2, things are a little different. It doesn’t matter what gameplay is shown, since you can attack the game anyway you like. You don’t have to take the same path, in fact Bethesda encourage you not to do it.

I was a massive fan of the first game. When Dishonored was announced way back in 2011, I was hooked. I followed the game from early development until its release in October 2012. I devoured every part of information and when I finally got my hands on the game, I found it to be completely different to what I was expecting. The reason for this is that the videos and trailers Bethesda released were just a small part of what to expect, one route in a complicated game.

Dishonored rode the line of genres. There was an objective to complete much like most open-world sandbox games, but it played more like an action-adventure game. You couldn’t get deeply involved in side quests. When Arkane Studios announced a follow-up, well I was all up for that.


Fast forward a couple of years and we arrive in October 2016. We finally get to see Emily all grown up and an aged Corvo don their masks once again. It looks like the team at Arkane have kept what I and many others loved about the first game.

In Dishonored 2, you can make your own unique way through any of the levels. If you prefer a faced paced, kill everything that moves kind of game. This is for you. If you prefer a slow, methodical stealth-em-up, well Dishonored 2 is for you.

To kill or not to kill

In the video below, we see how a game plays out in the first situation, a violent run through of one of the missions. It details how Emily can use her powers to maim and dismember guards and carry out her mission. There are some good ideas on how I’d like to play the game here.

The next video is a more passive option of progressing through the same level. As you’ll see, there are non-lethal ways of moving through the passage ways and getting the information you need.

Both videos give you some idea of the working of Dishonored 2. It won’t be until the game is loaded and on screen, that we’ll know about our version of the game. Me personally, I’m more of a passive player so will take my time, think about moves and move slowly. Just like a ninja.

Dishonored 2 will launch on PC, PlayStation 4 and Xbox One on the 11th November 2016. You can pick up the original cheaply on PC, PS3 and Xbox 360. A remastered version is also available for the current generation of consoles.

Leave a Reply

Your email address will not be published. Required fields are marked *